Spaghetti Coder: Generative Art and Mathematics

By on 13/02/2018

Hello everyone!

After a period of absence, we came back with new posts. For those who don’t know us, a very brief introduction on us!

MathIsInTheAir is an italian blog of Applied Maths and surroundings and here are the links: english version and italian version. Although our english blog contains not so many posts, we would like to expand it in the very near future. I don’t want you to get bored, so if you like you may visit our websites or you may read the “not so quick introduction” to MathIsInTheAir I wrote two years ago.

Today I just want to present our next english mathematical post, called “Spaghetti Coder: Generative Art and Mathematics” written by our director Davide Passaro.

No spoiler on this post 😉 .

by MathIsInTheAir

Spaghetti Coder: Generative Art and Mathematics

This post presents the interview with Mitjanit, the author of  Spaghetti Coder  a multimedia project started in January 2015 by creative coder Toni Mitjanit (@spaghetticoder77) in the area of Generative Art in order to explore new boundaries in audiovisual expression. It is focused on producing amazing graphics, fascinating sounds and interactive animations using creative coding.

1. Your project blends together arts and mathematics. How did you come up with such an interesting idea?
I’ve always been amazed by the beauty of nature and its wonderful patterns: symmetries, spirals, meanders, waves, cracks or stripes.
At the very beginning I started creating artworks with basic geometry and fractals, but later I discovered the possibilities of using randomness, physics, autonomous systems, data or interaction to get more expressive and meaningful artwork.
My goal as a generative artist and experimental animator is to create autonomous systems that make the essence of nature’s beauty emerge by modeling not only its appearance but its behavior.
Mathematics, physics and computation are essential tools to implement a set of rules that an autonomous system must follow to simulate nature’s appearance and behavior.
2. Why is the website called “spaghetti coder”?
When I started this project I had in mind so many different ideas related to generative art and creative processes, and I was willing to explore them. But I had no idea what path to follow. “Spaghetti coding” is a pejorative phrase in programming world to refer to a piece of code that has a complex and tangled control structure. So basically I called the website “Spaghetti Coder” because it just reflected my state of mind at the beginning of the project.
3. Is the project inspired to contemporary artists or artists of the  past?
“Spaghetti coder” is a creative and experimental art project inspired by generative artists from the past century such as Ellsworth Kelly, Sol LeWitt or François Morellet,  but using not only chance as a main generator but physics, agents, data or interaction.
I got inspired by the essence of pioneers in Generative Art and I’m trying to evolve that conceptual vision using nowadays tools (programming, media, data, IOT) and exploring how it suits in experimental animation world.

Fractal Noise (III): Using fractal brownian noise as a texture for geometric patterns.

…Continue reading our post: here

About Francesco Bonesi

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